Notes From Bridgette Mongeon’s Lecture at 3DCAMP Houston 2012

When learning 3D I have had to tolerate a lot of creatures, aliens, and big breasted women

Thanks to everyone who attended my lecture at 3DCAMP- Bridging the Gap Between the Digital and Traditional Studio and Fabric to Frankenstein.
I really enjoyed presenting and interacting with all of the attendees.

In my lecture I spoke about a few different things. I thought I would list them with links in case anyone wanted to have further information.

  • I spoke a bit about my process of using 3D and how I got involved. I covered my use of Poser, Daz , Mudbox and ZBrush in my presentations and then in obtaining enlargements that were milled with a CNC machine in foam.  I have a YouTube video on this, should anyone be interested. It is on my YouTube channel and called Digital Art For the Traditional Sculpture Studio
  • I also showed another video in the lecture that demonstrated quick sketches in Mudbox.
  • If anyone is interested in some of those processes I have several special project blogs where I document my work. For example:

Project Blog-Evelyn Rubenstein
Project Blog- Prairie View Panther
Project Blog-Grambling State Tiger

The American will be cast using data direct to mold.
Hauer
  • The Mudbox book that I wrote with Mike de la Flor is called Digital Sculpting in Mudbox: Essential Tools and Techniques for Artists.
  • I also mentioned about ethics and digital process and spoke about the Frankenstenian art.  I have several posts about that, but I would suggest you listen to the podcast that I did with Oron Catts.  You can find the link to the podcast in this blog post titled A discussion on living art with sculptor Oron Catts. You will find a link to the podcast that I recorded with him in this blog post.  It is fascinating.  Here is another article I wrote titled Frankensteinian Art.
  • The video that was playing in the conference room that also impressed me on regenerative medicine is with Gabor Forgacs. It can be found on You Tube. It is what I found a few years back when I asked myself the question, ” if you can shove anything through a 3d printer…?”
  • The book I referred to in the lecture is The Immortal Life of Henrietta Lacks.  The authors website has a lot of information about ethics as it pertains to human subjects.
Victimless Leather by the Tissue Culture and Art Project
  • The school that I am so impressed with that does 3d printing in ceramics is Solheim Laboratories. There was an article about them in the Ceramic Arts Daily. I forgot to mention that several hackers are working on extruders that can be added to the home made printer the the rep rap machine.
  • I also spoke about ownership. I should probably write an article about ownership as it pertains to the psychological process of transferring from traditional sculpting to digital. I don’t have one yet. I do, however, have some works on the copyright issues.  Antiquities, Masterpieces, Rights of Ownership and 3D Scanning is an article I wrote, but I did not get to talk about this in the lecture. I’m including it here because it intrigues me.
  • I also mentioned about 3D and copyrights. I did podcast about that with Kevin Gillespie and that can be found in this blog post. All of the Art and Technology podcasts can be found at DigitalSculpting.net.
  • There are several companies that can “Get your work out of the computer.”  The company that does my CNC milling is Synappsys Digital Services. They are in Oklahoma. I will however be pricing my work out with Steve at Smash Designs because he is local and I just discovered he offers these services
  • There are several companies that create work from the computer.  I mentioned my favorite was imaterialize. I think because I podcasted with Joris Debois and because they come from .mgx which does such quality work.  FYI I think that .mgx is working in the largest build envelope (size) of rapid prototyping.  They are also working with foundries in American to create a new sort of process.  You all saw Kraftwurx at the conference and there is Shapeways as well.
  • For information on stone CNC milling check out the Digital Stone Project. There is also a service bureau that stemmed from the Digital Stone Project. I’ll include it once they contact me.  While I was e-mailing them I asked them for a podcast interview- stay tuned.
  • Some of the artists I talked about were Robert Lazarini- skull and phone booth – optical illusion, Nathalie Miebach- weaving data, David Beck- gps of friends, David VanNess- 3dprinting multiple pieces, Caleb Weintraub- cnc milling of large figures and adding stuff to it. Eric Van Straaten 3d printed fine art a bit risque, Stelarc- freaky guy with ear on his arm, Orron Catts – coat of skin- see interview and above.
  • If I think of any more I’ll let you know.

Thanks once again for coming to my lecture and also for supporting 3DCAMP Houston 2012. If you know of anyone who would like me to speak on these topics or others please feel free to contact me.

_______________________________________________

Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.

Her blog can be found at https://creativesculpture.com.

She is the vice chair of the planning committee for 3DCAMP Houston 2012 http://www.3dcamphouston.com

She is also the owner and creator of the God’s Word Collectible Sculpture series http://www.godsword.net

Follow the artists on twitter twitter.com/Sculptorwriter and twitter.com/creategodsword

Follow me on Facebook

Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast

Fox Coverage of 3DCAMP Houston 2012

I thought I would share the unexpected coverage that 3DCAMP Houston 2012 received this year. Here is the FOX Houston news coverage. More posts on the incredible things that happened at 3DCAMP Houston, 2012 to come.

VIDEO NO LONGER AVAILABLE

Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.

Her blog can be found at https://creativesculpture.com.

She is the vice chair of the planning committee for 3DCAMP Houston 2012 http://www.3dcamphouston.com

She is also the owner and creator of the God’s Word Collectible Sculpture series http://www.godsword.net

Follow the artists on twitter twitter.com/Sculptorwriter and twitter.com/creategodsword

Follow me on Facebook

Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast

Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast

 

The Final Results of The Presentation Using Daz, Poser, Zbrush And Photoshop.

After two days of Daz, Poser, Zbrush and Photoshop I finally have some images ready to send to the client. Having two figures increases the cost. So, I created an alternate version of one figure. Curious to hear what others think.

I do like having the two figures. It seems to have more action.
I can get some height on the main character by securing him to the first.
More views of the single figure. Don’t you just love these 3d sketches.

If this is a figurine, then seeing what the sculpture will look like
from eye level, as it sits on the table is important.
And the last view from the top!

Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.

Her blog can be found at https://creativesculpture.com.

She is also the owner and creator of the God’s Word Collectible Sculpture series

Follow the artists on twitter twitter.com/Sculptorwriter twitter.com/creategodsword

Facebook http://www.facebook.com/bridgette.mongeon

Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast

Working Through Presentations- Daz-Poser-Zbrush-Part 2

As I stated in my last post. I am trying to do a presentation for a client. We are working on the design for a small bronze sculpture. I wondered what would happen if I brought my daz model into zbrush. The most I could hope for is that it would take it out of the color version of Poser and perhaps I could display it in clay, add a base and some other elements. To my surprise it came in quite nicely. The process was simple I made the Poser file as an obj. and imported into zbrush as a subtool. And for a greater excitement I found the mesh was not that bad. FYI a good mesh for sculpting is made up of quads without triangles. This mesh is not that bad and I might even be able to sculpt on it to give it more movement for the presentation. Of course once this is done I have to go downstairs and work in the real clay, but for now this really helps the client and I to be on the same page. Now, back to the drawing board as I really want to sculpt on this and perhaps even do one or two other designs for the client to see.

Bringing the Daz models, posed in Poser into zbrush was a delight!
Hey, this mesh isn’t that bad, of course I have not tried to sculpt on it yet.

Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.

Her blog can be found at https://creativesculpture.com.

She is also the owner and creator of the God’s Word Collectible Sculpture series

Follow the artists on twitter twitter.com/Sculptorwriter twitter.com/creategodsword

Facebook http://www.facebook.com/bridgette.mongeon

Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast

Working Through Presentations- Daz-Poser-Zbrush-Part 1

I liked the casual look of these clothes. The most like ultimate game players clothes.
This package has a ton of poses and combinations. I would highly recommend this packet!

Poser– In my life as a sculptor I rarely do to show clients, not hand drawn sketches. But over the past years I have begun utilizing 3D resources for presentations. I have mentioned this before in my blog and also talked about it in some of my online videos. I am presently trying to come up with a design for a figurine of a person playing ultimate Frisbee.

Of course the first place I turn to when I am creating these type of presentations, if I don’t already have what I need, is Daz. I liked the Michael model as he had the youthful appearance I was after. Plus he also came with many different things. And to discover he was free was a plus. Of course I also invested into his clothes, as I felt these would give me the closest look to an Ultimate players clothes. The model posing set for this was definitely worth it as it comes with individual arm, and leg poses.  Of course if you have worked with Poser you can pose the model yourself, but it is much easier to do that if the model is close to what you want, then you can tweak it as necessary.

I must say my  Poser 7 was giving me a little bit of a trouble if I tried to pose these two characters individually and then merge them-crash after crash.  I was much better to pose one then bring another into the scene in neutral position to pose that one. I should probably choose to use the free daz program, and I have downloaded it but I am quicker at Poser.  I am not sure that upgrading to Poser 8 will make much difference for me.

I am working with a couple of different designs with this piece.  I really want to get the main character off of the ground. Flight seems to be such a big part of ultimate.  However, flight is hard to do when you are working with bronze. Sure, I can have him coming up into flight with a foot touching the ground. But that is something that must be engineered.  Depending on the size and weight of the piece it can be a nightmare.

After watching hours of ultimate video and stopping and rewinding, I decided I could have my main character “secured” in flight to another person. Especially if they were kind of body slamming.  So this is the beginning of one design using Poser.  I know my client may like to have just the one figure in the piece, but I think having two really adds the action to the sculpture.

I’m not sure why Poser is giving me the “banding” on the pants.  But I have future plans for this presentation before the client sees it.  Stay tuned- more cool stuff coming in the next posts.

Her blog can be found at https://creativesculpture.com.

She is also the owner and creator of the God’s Word Collectible Sculpture series

Follow the artists on twitter twitter.com/Sculptorwriter twitter.com/creategodsword

Facebook http://www.facebook.com/bridgette.mongeon

Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast