3DCAMP Houston Returns In 2012 With The Collaboration Of The University of Houston to Build STEAM

Mike de la Flor’s 3D illustration of T-cell being attacked by HIV

Press Release (Houston, TX—June 24, 2012) 3DCAMP Houston, a local organization supporting education in all things 3D, is proud to announce its return scheduled for Saturday, September 29. The University of Houston College of Natural Sciences and Mathematics and the School of Art will host 3DCAMP Houston 2012, featuring a number of expert speakers who will discuss 3D technologies and how they are impacting new and existing disciplines. This year the camp will also feature an art exhibition to showcase the impact of technology on art.

3D technology, once reserved for the likes of sophisticated science fiction films, has advanced to now include a myriad of artistic and scientific disciplines. This year’s camp will showcase these advancements with presentations exploring innovative technologies. From holographic paintings that tantalize the viewer to 3D printers that produce completely formed sculptures, there is something amazing for everyone to experience.

The goal of 3DCAMP Houston 2012 is to encourage and educate individuals about the use of 3D in various disciplines; therefore 3DCAMP 2012 is returning with STEAM, an educational initiative that supports 3DCAMP Houston educational goal of incorporating and encouraging the blending and education of Science, Technology, Engineering, Art and Math (STEAM).

“The College of Natural Sciences and Mathematics at the University of Houston is pleased to help further the community’s appreciation and knowledge of the many aspects of 3D applications in our modern world. The rapid evolution in visualization technology is playing a critical role in advancing many important areas, from medical and surgical techniques to new methods of energy realization and information transmission,” said Mark A. Smith, dean of the college. “With the university playing a critical role nationwide in these developments, it is satisfying as well as natural to help bring this understanding to our community through 3DCAMP 2012.”

Sculptor Bridgette Mongeon uses 3D technology in presentations and armature building

Rex Koontz, director of the university’s School of Art added, “Technology, art and design are converging into a significant force on our cultural and economic landscape. The School of Art welcomes the opportunity to work with the cast of 3DCAMP to further the goal of creating synergies between art and technology.”

3DCAMP Houston is an all-day event and is open to the public. It features lectures and presentations from professionals in the arts, architecture, engineering, science and much more. Online registration will open in July at www.3dcamphouston.com

Vendors will be on hand to demonstrate the possibilities and uses of some of the most interesting and mind-blowing 3D technology. “The Third Dimension,” an art exhibition comprised of 3D art, will be open to the public on Friday, September 28.

For more information concerning 3DCAMP Houston 2012, the art exhibition, and volunteer opportunities please visit www.3dcamphouston.com.

Media Contact:
Bridgette Mongeon

Please feel free to repost this press release, with photo credits.

More Metal Question.

I’m trying to get my head around the digitial printing in metal. In my November 22 post I have shown two videos. The second one though it says shapeways is exones process. I posted the first one because it helped to clarify things for me though I was told the first video is not really how they create their bronzes. Ex one tells me their bronze is Our bronze is 90% copper and 10% tin. I have been talking with them about collaboration on the book and project. This is something I received from the production company at ex one 60% stainless steel
40% Bronze

“We print in a bed of stainless steel powder layer after layer until the three-dimensional part is done. We cure that bed of powder and then we take bronze powder and wick it into the bronze metal. How this happens is as follows. The design that was printed has a stilt as we call it (nothing more than an appendage sticking out of the part). This is added before we print in the stl file. When we set up the furnace we take that stilt and touch the bronze powder to it. At a certain temperature in the furnace the bronze powder starts to melt. When that happens the bronze capillaries into the stainless steel. If you would look at the stainless steel object before the bronze in infiltrated it would look like your kitchen sponge. A sponge has holes all over it. Same principle for the stainless steel part. So in order to fill those holes we use the bronze which is a lower temperature metal to fill the voids. This is how it becomes a composite.”

My question would be this. How would this weld together? If you printed in pieces and welded it together could this be seamless? would the welds show over time? ( this is a horrible thing concerning a fine art bronze) I wish I knew a metalurgist who could look at an ex one piece and compare it to the Everdur bronze. I’m also curious how this “printed metal” will handle the outdoors.