Books
A Sneak Peek To What Is in Our New Book!
Most of you know that I am writing a book with Miguel de la Flor called Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists.
We hope to make it a bit different than most digital sculpting books. I am so tired of seeing monsters and aliens in all of theses books and as one person recently wrote to me and said, “I am very excited to hear about your book and I definitely fills a gap. Most of the digital books I have found are for gamers creating characters.” That is so great to hear. I am thrilled about bridging this gap between digital and traditional and the new technology that is coming out is incredible.
So I thought I would share with you a little sneak peek of what is in the book. This is Amy. In the book I will be sculpting her both traditionally and digitally and giving the instructions on how to do this. Though she is not quite complete here she is.
Oh yes, and with this process you will be able to take any loved one and do the same thing. this is after all- portrait sculpting digitally!
Watch Out Digital Gamers- The Traditional Sculptors Have Arrived!
It is my personal quest to bridge the gap between digital and traditional sculpting. Technology is changing and new tools are available! Remember how photography used to be done? OK it is still done with film, but we all see the advantages to going digital. So it is with sculpting. That is why I am so excited about the book that we are writing. Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists. We hope it is not just another digital book showing a software, but that it is an art book as well. That people will buy it not just because of Mudbox, but because they want to have the resources that are in the book to learn from and refer back to no matter what program they are working in.
It is grueling work, and the publisher is breathing down our necks to get more in quicker, but there have been so many setbacks, as you may know by my previous posts. For example Mudbox was not available for the Mac until just a few months ago, and for me that was a huge setback. Then my graphics card did not work with Mudbox once I got it.
I can’t wait until it is complete but for now— back to writing.
Studio Is a Buzz!
The contract came in for the new newsboy. I’m not sure I can divulge where it is going. Something for which to look forward.
Meanwhile I’m reviewing and learning to use the Next Engine Scanner. Be prepared to see some video coming up on this process in the near future. Yes, the price tag looks hefty, however you must remember that sending one sculpture out for scanning can cost about $1,000.
This tool has so many applications for the studio. I just can’t wait to share it with everyone. I’m working on an article for my column at Best of Artists and Artisans website. I’ll let you know when it is up.
Writing A Book Is More Than Just Writing….
I”m so glad that things are being solved. My graphics card should come fed ex today. I waited most of the day and missed it at 9:05 p.m. yesterday. How that happen when we work and live in the same place? What up with that fed ex? For those who don’t know. I’m trying to write a book about Mudbox. However my graphics card does not work with the new version of Mudbox for the mac. Making it extremely difficult to make my deadlines with the publisher.
I think I am resolving my retopologizing problems. For those of you who don’t know what that means it simply is this. When working in mudbox there is a mesh, that is under the clay that you see when you are sculpting. The mesh has to have an appropriate form. If you think of a window screen the mesh that underlies your piece should have quads and not triangles and be all of similar size. So in other words. If I want to scan a mock up lose clay piece. I will Use the Next Engine Scanner, which I am also reviewing and hope to show how to use in a variety of ways. This is a 3d scanner that can scan my artwork and make it into a digital image that I can then either send for output as shown in the latter part of this you tube video that I created or bring into mudbox. However. The mesh that will come out of this is too tight and may have triangles. I will need to change that mesh so that it can be sculpted upon. This is called retopologizing. My problem is that I have not been able to find a retopologizing tool that is a stand alone tool. I hate for artists to have to go and buy and learn an entire 3d program just to be able to retopologize. So I think I have this finally figured out. I’ll let you know. So I have graphics card, and retopologizing tool, more RAM and I’ll soon be ready to go. It is a good thing because many chapters are due to the publisher at the end of June, and until this point I have not been able to work on the program. Oh sure, I can open it and play around, but then it might flip upside down or backwards, when I am turning the sculpture and studying it, or worse yet. It disappears. All results of a graphics card problem. Never have I sculpted in the traditional studio when a sculpture has disappeared. It feels good to get things together to proceed.
Mudbox For The Mac!
I now have Mudbox for the Mac. I’m thrilled and can’t wait to see how it works. It will be great to run this in my native operating system instead of on bootcamp. Yes, bootcamp is nice, but when you have to log off and on to do other things that is a pain. Now, lets get busy on writing this Mudbox book “Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists.”
I am excited about working in mudbox, but the sculptor in me has a few concerns.
I want to be able to have a blob of clay- push and pull it until I “feel” what I want.
Doing this in mudbox can change the topography to something that is unworkable. So. I either need to learn another program and bring in what I want, or… perhaps retopologize what I create. But where does one find the retopologizing tools? That is the part of the learning curve as traditional sculptor goes digital.
What Books Should Every Sculptor Have On Their Book Shelf?
Want to know what books every sculptor should have on their shelf? Here is a recent article that I wrote for Best of Artists and Artisans titled “From the Book Shelf of Sculptor Bridgette Mongeon”
A Beautiful Subject For The Book That We Are Writing
My husband and I have been contracted by Focal Press to create a book titled Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists.
I will be creating a portrait of this beautiful little girl digitally for the book.
I am also creating her traditionally in a water based clay and documenting the entire process. I will be making that video into an instructional video on sculpting a likeness that will be for sale on this website. My new intern Elizabeth is also creating the sculpture along with me, which is helpful because she is new to sculpting and I am taking note to my instructions to her as well as her many questions. I expect the video to be ready at the end of the year. The book Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists is not expected out until next year.
Signed The Contract Yesterday On A New Book
Digital Sculpting with Mudbox: Essential Tools and Techniques For Artists.
I am thrilled with the idea because I feel this book begins a cross over between digital sculpting and traditional sculpting. Something that has not been done before. I am working on the book with my husband Mike de la Flor. http://www.delaflor.com He brings the digital sculpting to the forefront, and I on the other hand, approach this from an entirely new and different perspective. I will be spending hours and hours, not just writing but also working in this program, and immersing myself into more and more technology. Things are changing out there and the technology that is coming up is a great resource for traditional sculptors.
Stay tuned for next years Houston Symposium on New Technology for Traditional and Digital Sculptors. It will be out after the book of course, and will include
* digital milling
* digital scanning ( including digital a new digital scanner that is affordable to the average studio, Too cool )
* digital printing
* digital printing in bronze and gold ( TOO COOL!)
* digital milling in wood
* digital milling in stone!
and who else knows what is going to come of this. IF it works well we hope to duplicate it in other cities, let us know if you would like to sponsor such an event, or if you have new technology that you might like to include.
Meanwhile it is back to the grindstone. Must put in estimates for projects and get back to the virtual sculpting stand.
A Book Publisher For One Book-2 More To Go!
I am excited that we are reviewing the contract from a publisher for an up and coming book. The book is” Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists. ” It should be a great book. I’m looking forward to crossing the bridge from digital to bringing technology into the traditional sculptures studio.
Sample Chapters And A New Relationship
The book chapters that need to go to the printer are done and sitting here waiting for the proofreader. These are just the chapters for the proposal. There are many more to work on. Every spare moment will be spent working on getting the book ready. I am thrilled with the content and incredible things I have learned by writing “Bringing to Life the Spirit of the Deceased-A Sculptor’s Journey”
The sculpture bust posted on December 26th is on hold. I will be making this man look younger. This should be something to document. Stay tuned.
On to Mr Hockett. Blessed, blessed, blessed to be working on this sculpture. I write in my book that I develop a relationship with the deceased through this process. I look forward to developing a relationship with Mr Hockett.