A Creative Way to Use Change To Your Artistic Advantage

In my past post titled Are You A Starving Artist? Art In The Times of Change. In the articles I talked about how our art, and the use of our art must change.  I examined four stories. The Second story talked about infringement of copyright and how artists were using it to their advantage instead of freaking out. How?  That is a question I ask myself regularly. I’m intrigued with how artists are doing this.  I’m inspired by it and so I found this TED video that I thought depicts this quite well. How YouTube thinks about copyright by Margaret Gould Stewart

Are You A Starving Artist? Art in The Times of Change.

And the times they are a changing. Life and an artist’s life are full of change. Change may be one of those elements that are necessary for success as an artist, however, creative people like to dance to their own drummer and therefore, often resist the change. Here are three stories to relate to this change.

Story 1- Mad Hungry Artists
I had a recent conversation with a very good artist friend who was distraught because he was getting messages from the list serve in his e-mail box regularly with threads from fellow artists, seasoned, professional artists in their field. (This field requires very specific training.) The artists were distraught with the field and were ready to throw up their hands and give in, even take on other jobs that were not related to art. Many of these artists have had no work for months.

My friend said the posts bothered him so much he thought about quitting the list serve. It is important to point out that this friend has more work than he can handle. So what is the difference between all of these people and this friend? I’d have to say they have “resistance to change.”

My friend embraced new technology within his career. Some of those artists want to create traditional pen and ink illustrations or watercolors. It is honorable but that industry is demanding more technology out of those artists. My friend embraced that and made it work for himself.

Story 2 – The Law
While examining the new Copyright issues that are involved with the creation of 3d artwork I was speaking to a lawyer. He said that indeed, this new technology could play havoc on the legal issues surrounding digital art. He mentioned that it is the same as it was for musicians who had mp3’s come out and their music was being distributed without compensation. He mentioned that the musicians that did well with this imposition were those who didn’t fight against the inevitable change but instead embraced it and tried to figure out how to use it to their advantage.

Story 3 – The IRS
The IRS website made this simple statement that has stuck out for me. It was based on the questions to ask yourself if you need to decipher if what you do is a business or a hobby. The question that stuck out for me was based on this thought. Have you continued to improve or change your methods of creating or doing business in order to increase the profits that you receive? I wonder, how many artists are willing to do this? There is a great deal of emotion involved in our day-to-day business. We have attachments to what and how we create. Are we so bound by those that we “resist change?”

Story 4- My Story
This last story is my own story. I am a traditional portrait sculptor creating bronze sculpture of loved ones for memorials, homes, prayer gardens and the like. But recently I have been exploring new technologies and tools surrounding my craft. Instead of just sculpting with my hands in the studio I’m exploring such things as 3d sculpting, 3d scanning, and additive and subtractive manufacturing and other areas, that not only add to my tool set, but also expand my market for work. Now, I not only can create in bronze, but I can create in stone, wood and other ways, that I normally would not think of or have access to.

The conclusion is to look for ways to change your process, your market, and your toolset. Don’t resist it and insist on creating what and the way that you want. There may be some that will do this in their studio and hit it big with a unique experience displayed in a visual form, but those are far and few between. You can actually resist, but you should not expect to make a living that way. The IRS requires we change, the lawyer suggested we embrace it. Let’s try to be creative in finding ways to embrace change and make it work for ourselves, and the work we love to create!

Bridgette Mongeon is a writer and a sculptor embracing change.

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I Have Been Working On a Portrait of Mom

A portrait of my mom. Work in progress. Created in Mudbox

Many of you who read my blog https://creativesculpture.com/blog know that I have been transitioning from just traditional sculpture to digital.  This is a portrait that I have been working on of my mother. It is created in Mudbox and still has a long way to go.  But I thought I would post it.  Mom passed away last August and so it was, at first, difficult to work on. I am, however, now very excited that I have started on it. I’m  also glad I took the time, on one of my last visits, to gather lots of reference material. The new Mudbox has this cool feature called turntable.  Even though mom is far from being done I though I would add it here.

portrait sculpture by Bridgette Mongeon
A screen shot when I began this project.

New Art and Technology Podcast- A Discussion About Living Art With Sculptor Oron Catts

Oron Catts from SymboticA

An Interview with Sculptor Oron Catts – A discussion about living art.
Art and Technology 0007

LISTEN NOW from your browser

Oron Catts is the director of SymbioticA at the University of Western Australia.  SymbtioticA is laboratory that is “dedicated to the research, learning, critique and hands on engagement with the life sciences.”  Catts is also co founder of The Tissue Culture & Arts Project (TC&A).

In this podcast the interviewer Bridgette Mongeon and Oron Catts discuss the artwork Victimless Leather, living tissue that is grown in a laboratory that resembles skin.

This is a very charged topic.  Introduction to the art and SymbioticA may cause some to gasp.  Some of the interviewers questions were first raised in the article Frankensteinian Art?

PEER GROUP
This topic will be the first of 4 that will be featured in an online per group study.  If you are a student, professor, or scientist who would like to participate in this online dialogue for the month of September contact the podcast host. The online discussion is by invitation only.  The participation with be held through an online forum with others around the world.  More information to follow

* Listen to the podcast from our podcast player on the nav bar at Digital Sculpting.net
* The direct link to this podcast segment- should you want to put it on your website or blog http://media.libsyn.com/media/artandtechnology/Art_Technology_007_Interview_with_Oron_Catts_a_Discussion_About_Living_Art..mp3


The Art and Technology Podcast listen from the Digital Sculpting.net website or Subscribe to the podcast in itunes

If you are reading this blog post from facebook and do not see the videos and or photographs visit https://creativesculpture.com/blog

“Victimless Leather” by the Tissue Culture and Arts Project

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Some More About Quick Sketches And The Facial Action Coding System

I have been posting on this blog about my quick sketches in clay. I have made a commitment to do several a week.  I decided to put this video together to show the process of creating one.  I think it is fun to watch.  If you want to take this challenge yourself remember set the timer for 30 minutes.  Then go to digitalsculpting.net and post them on the Mudbox forum under the Mudbox Challenge thread. Here is another post that talks about the Facial Action Coding System( FACS). Hanson Robotics is using FACS to help their Robots look and act more real. This I describe in my Einstein Robot post.

Hey while there give a listen to the podcast.

It has been a while since I did a video tutorial. I really love doing these. I must do more.

More Quick Sketches In 3D

I like the emotion that pouting brings to the face. I guess that is what I have focused on here.

In a previous post “Thinking about fast. Is it the new slow” I had depicted some of my quick sketches in Mudbox.  I have decided to try and do these regularly so I am going to insert some more.  I may also switch to zbrush quick sketches. The timer is set for 30 minutes.  If you want to share your quick sketches in Mudbox or zbrush I have created a challenge on the digitalsculpting.net website forum.  Can’t wait to see what others have.

Doing an open mouth quickly is no easy trick. Especially with a tongue, but I managed it and had fun.
Another open mouth, but no little tears. This time I wanted to capture an all out rant.

Looking for Artists/Universities/Research Projects to Interview

I’m looking for cutting edge art or research projects that are somewhat controversial or can prompt a dialogue.  Must be associated with art and technology.  A varied amount of possibilities involved.

1. Interview on the Art and Technology Podcast.

2. Possible inclusion in an up and coming book

3. May be included as the topic in  a world wide  peer group dialogue.

Example of the type of things we are looking at please see this article Frankensteinian Art? The suggested art does not have to be bio art it can include other forms of technology such as nanotechnology.

The interview with Oron Catts will be added to the online podcast of Art and Technology found at http://www.digitalsculpting.net on May 5th.

Please e mail me privately if you have a suggestion for this ASAP.

Thinking About Fast. Is It The New Slow?

A 20 minute sketch in Mudbox. Time to loosen up and have some fun.

It does not take long to search around my site and see that most of my work is very detailed.  I have and do love that way of working, but lately I have been thinking about fast.  Sculpting fast and seeing what comes out.  I may embrace this throughout the next few months.  I have done this before with quick sketches in clay but have not done it in a very long time.  So I started with Mudbox—working fast in mudbox.  You may have seen some of these on my blog before.  But here are some 20-25 minute sketches using the Mudbox sphere.

25 minute sketch in Mudbox from basic sphere.

Creating fast. It is freeing, there are no stipulations, sure there is a deadline- the timer. but it is amazing, if you do this over and over again what it will do for the way you work.  There is a great sense of peace in working fast. You may see a bunch more pieces on this blog as I experiment with fast.  It does not have to be hectic or trying. So I am wondering is fast the new slow?

A New Book Proposal

I just sent a new book proposal to the publisher.  Art and Technology- Exploration of resources and advancements in digital sculpting, printing, milling and scanning. I know, I am just able to breath after fishing Digital Sculpting with Mudbox Essential Tools and Techniques for Artists.

I’m also knee deep in the Art and Technology podcast and the new website at http://www.digitalsculpting.net

The new book project is terribly exciting.  It will feature a great deal of the research I am doing on this subject for my graduate studies.  As I stated in the book proposal.

Art and Technology- Exploration of resources and advancements in digital sculpting, printing, milling and scanning. Finally, a resource guide for understanding and accessing tools in digital printing, milling and scanning. This technology is not just for manufacturing or engineering but can be embraced by designers, traditional and graphic artists who want to utilize these technologies in their creativity and in their workflow. This resource breaks down the process and possibilities for artists.

This book helps to inspire, as artists can see what others have created and push their imagination utilizing new technology. The technology can help save artists time and help artists create in ways that have never been conceivable until this time. Inspiration- strengthens your creativity and enlarges your artistic tool set.

I should know something in two – three weeks.