New Art and Technology Podcast- A Discussion About Living Art With Sculptor Oron Catts

Oron Catts from SymboticA

An Interview with Sculptor Oron Catts – A discussion about living art.
Art and Technology 0007

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Oron Catts is the director of SymbioticA at the University of Western Australia.  SymbtioticA is laboratory that is “dedicated to the research, learning, critique and hands on engagement with the life sciences.”  Catts is also co founder of The Tissue Culture & Arts Project (TC&A).

In this podcast the interviewer Bridgette Mongeon and Oron Catts discuss the artwork Victimless Leather, living tissue that is grown in a laboratory that resembles skin.

This is a very charged topic.  Introduction to the art and SymbioticA may cause some to gasp.  Some of the interviewers questions were first raised in the article Frankensteinian Art?

This topic will be the first of 4 that will be featured in an online per group study.  If you are a student, professor, or scientist who would like to participate in this online dialogue for the month of September contact the podcast host. The online discussion is by invitation only.  The participation with be held through an online forum with others around the world.  More information to follow

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“Victimless Leather” by the Tissue Culture and Arts Project


Art And Technology Podcast- Digital Scanning And Traditional Sculpture

An Interview With Dan Gustafson Next Engine Scanner and Traditional Sculptor Mark Byrd
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Dan Gustafson- Marketing Director at NextEngine-3d Scanners

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Using digital technology such as scanning and milling in the traditional art studio is what I refer to as Tra-digi art. Dan Gustafson of the NextEngine Scanner and Traditional Sculptor Mark Byrd spend time with me talking about using the NextEngine scanner in the creating of life size traditional bronze sculptures. What are the advantages of using the scanner? What are the pitfalls to watch out for when incorporating this technology in your own studio?
Some of these concepts of digital scanning and printing were featured in chapter 7 of the Mudbox book.

* Listen to the podcast from our podcast player on the nav bar at Digital
* The direct link to this podcast segment- should you want to put it on your website or blog

More photographs to come

The Art and Technology Podcast listen from the Digital website or Subscribe to the podcast in itunes

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Art And Technology Podcast – Foundry of The Future

Paul and Bridgette
talk about the
foundry of
the future.

An Interview with Paul  Effinger – Foundry of the Future Art and Technology 0005

Paul Effinger is a digital sculptor who is exploring different methods of bronze casting other than the lost wax method of bronze casting.  He is exploring z corp printing in a cellulose powder, infiltrates and others.

Sculptor Bridgette Mongeon is the host of Art and Technology podcast

Effinger worked 13 years in the gaming industry creating for published titles as lead Character Artists and Animator and contributed to many others as an independent contractor. He strives to see some of his creations into physical forms and loves the feel of bronze. This has caused him to explore in different areas of 3d printing and investment casting.  The processes and pitfalls of 3d printing are featured in chapter 7 of the Mudbox book.
( Paul is featured in my 2015 book 3D Technology In Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting, and Milling.

Paul’s experiment with digitally printing
his sculpture shows the stair stepping.

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* Listen to the podcast from our podcast player on the nav bar at Digital
* The direct link to this podcast segment- should you want to put it on your website or blog


New Art and Technology Podcasts Are Coming. Here Is A Bit About Our First Guest.

Podcasting with Bridgette Mongeon
I spend a lot of time recording and editing.
The Art and Technology is my second podcast.
To date I have recorded and edited 68 podcasts.

We have been working hard all weekend to set up a new community at It will be a portal of information, tutorials, galleries etc on digital sculpting and the technology surrounding it. I encourage everyone to join. It is huge and will continue to grow, with people and information.  You can create your own profile, blog, gallery etc.

As part of this information community we are starting a new podcast titled,
Art and Technology

“A fire side chat where innovation, creativity, tech
nology and science meet.”

We are just waiting for our introduction by Jazz Legend Harry Sheppard, and then our podcasts will be up. I expect that to be next week sometime. In the mean time, here is a little about our first guest, Robert Michael Smith.

Robert Michael Smith

Robert Michael Smith our first interview on the Art and Technology Podcast

A complete bio follows:

Robert Michael Smith is a digital sculptor and Associate Professor of art and technology at New York Institute of Technology Fine Arts Department. Smith is also NYIT Middle East Fine Arts Computer Graphics Coordinator for Global Exchange Programs at Amman, Jordan; Kingdom of Bahrain, and Abu Dhabi, United Arab Emirates. Recently Smith has established a collaborative digital art gallery at Beijing, China.

Smith has been an active pioneer of digital sculpture, 3D visualization/animation, Web design, virtual sculptures for the Web, virtual actors for computer gaming, as well as a significant art and technology educator. During 1999-2003 Smith was a Board Director for Manhattan chapter of SIGGRAPH. Smith was the Web Director of during 1997-2003 and a Board Director of the International Sculpture Center during 2003 -2005. Smith is President Emeritus of the Sculptors Guild, and a founding Board Director of Digital Stone Project.

Smith previously taught throughout New York City at Pratt Institute, School of Visual Arts, The New School for Social Research, Parsons School of Art & Design, The Sculpture Center, as well as University of the Arts at Philadelphia, University of North Dakota, University of Hawaii at Manoa, and San Jose State University. Smith has also been a guest lecturer at numerous universities, international conference

s, and featured in several international articles and books including two chapters, “Digital Imaging” and “Digital Sculpture” in the recent Thames & Hudson publication “Art of the Digital Age”, by Bruce Wands.

Smith’s sculptures and digital art have been exhibited at prestigious New York City, NY venues including:
Sculpture Center; P.S. 1 Contemporary Art Center; Asian American Arts Center; Blum Helman Warehouse; and
The Corning Gallery at Steuben; The Rubelle & Norman Schafler Gallery, Pratt Institute, Brooklyn, NY; as well as National venues including: Pittsburgh Center for the Arts, Pittsburgh, PA; Chesterwood, Stockbridge, MA; Grounds for Sculpture, Hamilton, NJ; Rockland Center for the Arts, Nyack, NY; FermiLab, Batavia, IL; Exploratorium, San Francisco, CA; Downey Museum of Art, Downey, CA; Tucson Museum of Art, Tucson, AZ; Honolulu Academy of Arts, Honolulu, HI; Sculpture Tour, University of Tennessee / Knoxville; Nave Museum, Victoria, TX; Leigh Yawkey Woodson Art Museum, Wausau, WI; North Dakota Museum of Art, Grand Forks, ND; Muskegon Museum, Muskegon, MI; Tyler Museum of Art, Tyler, TX; Edwin A. Ulrich Museum of Art, Wichita, KS; University of Alabama Art Gallery, Birmingham, AL; The Alexandria Museum, Alexandria, LA ;The Plain’s Art Museum, Moorhead, MN; The Rourke Art Gallery, Moorhead, MN; Hillwood Art Museum, Brookville, NY; Southwestern University, Georgetown, TX; Robert Fullerton Art Museum,
San Bernadino, CA; The Alexandria Museum.

“Virtuaclabiabyte Tongue Twister Sister”
A sculpture created in Mudbox and
digitally printed in ABS plastic with the
Stratasys Dimension RP machine.

Alexandria, LA; University of Oklahoma Museum of Art, Norman, OK; Alaska State Museum, Juneau, AK; University of Alaska Museum, Fairbanks, AK; Anchorage Historical and Fine Arts Museum, Anchorage, AK; Fine Art Museum of the South, Mobile, AL; Gaston County Museum,

Dallas, NC; West Bend Gallery of Fine Arts, West Bend, WI

International exhibition venues have included: Art Cologne, Germany; Supermarket 2008, Stockholm, Sweden; Foresight Art Center, Amman, Jordan; Museum of Science and Industry, Manchester, England; Museo de Monterrey, Monterrey, Mexico;
UTS Gallery, Sydney, Austr

alia; Yeditepe University, Istanbul, Turkey; Snowhite Gallery, Aukland, New Zealand;
Taiwan Museum of Art, Taichung, Taiwan; Kaohsiung Museum of Fine Arts, Kaohsiung, Taiwan; Queen’s Square, Newcastle upon Tyne, England; Galleria Arte Mod

erna, Forte di Marmi, Italy; Gallerie Graphe, Paris, France;
Conseil Général de Meurthe-et-Moselle, Nancy, France; Isla Center for the Arts, Mangilao, Guam.

During 2008 – 2009 Robert Michael Smith was a featured artist along with Bruce Beasley, Jon Isherwood and Kenneth Snelson in “Digital

Stone”, an exhibition sponsored by Autodesk that toured at contemporary art museums throughout China, including Beijing Today Art Museum, Shanghai Duolun Museum of Modern Art, Jinse Gallery at Chongqing, and Art Map Gallery, Wenzhou. A sculpture by each artist was purchased for the permanent collection of China National Museum of Fine Arts at Beijing.

An Update On The New Art And Technology Podcasts

Many are waiting patiently for the new Art and Technology podcasts.

“A  fire side chat where innovation, creativity, technology and science  meet. “

We have completed our first four interviews. I think you will find the topics very interesting.  I have a couple more scheduled for this week, however, we are awaiting our introduction from Jazz Legend Harry Sheppard and for the new website to be complete. The new Digital website is a community site that we hope to offer many resources on.  It is still in the “construction” phase.  All of the podcasts will be housed there and you will also find accompanying articles and posts on the podcast here.  Podcasts will also  be available in iTunes. More information to come.

Having A Wonderful Time With This!

I’m having a wonderful time with the new Art and Technology podcasts. We recorded our third one this morning. It is about 3D and copyright. A huge topic, and one that I think we will talk about quite often on this podcast. Here is a link to the case that we discussed along with our own experiences and thoughts about digital technology and copyright issues. Last week I had Materialise on the podcast and they shared their process and some of the incredible new things that will be around for artists working in 3D that want to get their artwork out of the computer.

Next week I have another exciting conversation. These are really fire side chats. Informal conversations on different aspects of digital sculpting, and traditional sculpting. The entrance line to the podcast is…

” Welcome to the art and technology podcast at
A fireside chat where innovation, creativity, technology and science meet.”

Now I just need to get the website up. I’m working diligently at this. It will be a community of artists talking about different subjects.

More Great Information About 3D Printing And Our Podcast

Can I be any more excited about my new endeavors? We just completed our second podcast with Joris Debo from Materialise. Oh the very interesting things I found out about the services that are going to be made available for digital printing. It was a great conversation and Joris will be sending more information concerning 3d printing that we can include on our new website. The website will be up no later than May. We are working out all of the details of the site. All of these podcasts will be put up there.

Time to secure podcast interview #3.

First Art and Technology Podcast Complete- We Are On Our Way!

Yesterday I conducted my new podcast that I have created as a part of my research into “Bridging the gap between the traditional sculpture studio and new technology.” It will be located on my blog and our new website ( not up yet) This site should be up by May along with the podcasts. It will be a community of artists offering a vast amount of resources on this subject. It was prompted by our publisher Elsevier and the new book on Digital Sculpting with Mudbox.

My first interview was with digital sculpting pioneer Robert Michael Smith. Monday I will interview Joris Debo from Materialise. My hit list for others in this podcast of Art and Technology are both artists, those in research and those providing the technologies for artists. I’m especially interested in things that are near and dear to my heart. All aspects of technology that help to create figurative sculpture, methods that will assist in creating a new type of foundry and bronzes, clay and the history of digital art, as well as the mix of math, science and art.

I am continually reminded how much this bridge is needed, by both the vendors and by those working and passionate about creating and the technology. As Robert Michael Smith said in our interview.

“I’m glad to see people like you are picking this up and doing it on your own now. This stuff really should be financed from a single source. There should be a single hub of information. “

The others on my hit list.

  • Carl Bass CEO of Autodesk and a sculptor and involved with the Digital Stone Exhibition
  • Synappsys Digital Services along with Shan Gray on the new process Data Direct To Mold used to create The American
  • Christiane Paul Who wrote these articles about digital technology and sculpture. The were written 10 years ago. This is how I was introduced to Robert Michael Smith. I would also like to interview the other artists in this group who were working in this digital sculpting 10 years ago they are:
  • Dan Collins
  • Kieth Brown
  • Michael Reese
  • Derrick Woodham
  • Christian Lavigne
  • Someone from Solheim Laboratories at the Mechanical Engineering Department at the University of Washington about their digitally printing of clay and glass. I would love to cover one of their other collaborators with them. Perhaps Ron Rael @UC Berekely who asks in this post “Are we the first in the world to 3d print translucent Porcelain?” It does not take long to float through this blog and find another 6-10 people that I want to interview. and I must say I want to be able to print 3d ceramics in my studio!
  • I love Robert Lazarini’s work and would be thrilled to interview him!
  • Adrian Bowyer about RepRap Open source.

Robert Michael Smith also gave me an extended hit list. Please, if you know anyone who is interested in being a part, and of course those wanting to sponsor the site, send them my way!

New Podcast-

I have been working on pulling together all of the technical items for my new podcast station. I purchased months ago. We should have the first podcasts up for both channels? what does that mean? well basically there are two different areas that I want to podcast about. the first is of course about creativity, the business of art, sculpting etc. That will be on the Creative Endeavors Channel. Of course I would call it that. After all, that is also the name of this blog and the tv station on blip tv

The other channel is Inspirations and is sponsored by God’s Word Collectibles my gift line. This channel will be more spiritual in nature and will also present Generations a show presented by 3 generations of Christian women. The women? My daughter in Tulsa, my mother in NY and myself in Texas. It should be very interesting. I don’t know where it will go, but it seems to be very enticing to women’s media and marketing! I have wanted to do this for years, I thought it would be with writing as we are all writers, but this is easier. Mother is excited that she can do something to help others even while sitting home in her independent living facility. she does not do much in the way of ministry. Most of her strength is used for day to day living.

I hope you will join us and I’ll post as soon as it gets going. I know that both channels are not for everyone and there is a way to subscribe to each feed individually. I’ll post those details soon. Podcast on!

creative Christians logo for podcast
Creative Christians podcast
Inspiration Generations podcast by sculptor Bridgette Mongeon with co hose Christina Sizemore.
Inspiration Generation Podcast