Measuring Tape in ZBrush

I’m trying to figure the best place to divide the tiger so that I may sculpt him in my 9 foot studio.

Recently I posted about my need for a measuring tape in ZBrush,.  I created an entire post about my need.  I have to say, this is not my first time requesting this from ZBrush, but it is the first time that someone replied and said, “hey, they finally gave us one and this is how you use it.”  Apparently the transpose line can be made into a measuring tape. The transpose line  is the line that comes up when you are trying to move, scale or rotate  an object.  To create the calibrations of the transpose line find “preferences” in your menu and scroll down to “transpose line” and then indicate your units of measurements.

Not only does the measuring help me to figure out the height and division of the tiger, but also aids in sizing the moveable base for the studio.

Thanks to the guys on the Pixologic forum for sharing as well as the ZBrush, group on Facebook.  I get all of my answers from these guys.

Thanks also to Pixologic for hearing my request for all of these years.  I do find that I actually still have to count the units as I’m working. Don’t make the mistake like I did, If you want 13 feet you need 15 tick marks.  I would suggest to set your measurements and then count the units to be sure it is correct.  Missing a foot on my sculpture or even a 1/2 a foot would be tragic.

It would be great if all of the measurements actually appeared in a box when you used the transpose line.  For example, after using the transpose line I  could look ,and see if what I have drawn is actually the amount of feet I need?   In the case of the tiger I have decided to sculpt him in two parts and I need to be sure those two parts will fit in the 9 foot clearing of the studio. I’m working through this, and ZBrush, is helping considerably not only in figuring out the perfect division for the tigers parts, but also to know how big to make my base and and how that all fits together.  Maybe these measurements appear somewhere that I don’t know about but my further request for Pixolboic would be  if these measurements showed up and as I use the transpose tool I could check myself.  IE… Ah yes, that is 15′ 3″ and the width then this is……

NOTE: the way I separated my tiger into two subtools

1. I made a mask over the area I wanted to divide ( control, click and drag)

2. I split those polygroups to make individual subtools here is how.

FYI HERE IS THE ANSWER?

Someone suggested I try these calipers. Why have I not heard about Screen Calipers from Ionico sooner?  With all of my posts and rantings about a sculptor needing calipers you would have thought this would be brought to my attention sooner. I checked… they work on PC and Mac. Well, I’m going to contact the company to see if I can review these calibers and if they work post some tutorials about how I use them.  I’ll let you know.

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Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.

Her blog can be found at https://creativesculpture.com.

She is the vice chair of the planning committee for 3DCAMP Houston 2012 http://www.3dcamphouston.com

She is also the owner and creator of the God’s Word Collectible Sculpture series http://www.godsword.net

Follow the artists on twitter twitter.com/Sculptorwriter and twitter.com/creategodsword

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Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast

Click on Podcast Host Bios for a list of all podcasts.

Listen to the Art and Technology Podcast

Looking for Artists/Universities/Research Projects to Interview

I’m looking for cutting edge art or research projects that are somewhat controversial or can prompt a dialogue.  Must be associated with art and technology.  A varied amount of possibilities involved.

1. Interview on the Art and Technology Podcast.

2. Possible inclusion in an up and coming book

3. May be included as the topic in  a world wide  peer group dialogue.

Example of the type of things we are looking at please see this article Frankensteinian Art? The suggested art does not have to be bio art it can include other forms of technology such as nanotechnology.

The interview with Oron Catts will be added to the online podcast of Art and Technology found at http://www.digitalsculpting.net on May 5th.

Please e mail me privately if you have a suggestion for this ASAP.

Art And Technology Podcast- Digital Scanning And Traditional Sculpture

An Interview With Dan Gustafson Next Engine Scanner and Traditional Sculptor Mark Byrd
Art and Technology 0006

Dan Gustafson- Marketing Director at NextEngine-3d Scanners

LISTEN NOW from your browser

Using digital technology such as scanning and milling in the traditional art studio is what I refer to as Tra-digi art. Dan Gustafson of the NextEngine Scanner and Traditional Sculptor Mark Byrd spend time with me talking about using the NextEngine scanner in the creating of life size traditional bronze sculptures. What are the advantages of using the scanner? What are the pitfalls to watch out for when incorporating this technology in your own studio?
Some of these concepts of digital scanning and printing were featured in chapter 7 of the Mudbox book.

* Listen to the podcast from our podcast player on the nav bar at Digital Sculpting.net
* The direct link to this podcast segment- should you want to put it on your website or blog http://media.libsyn.com/media/artandtechnology/Art_Technology_006_Scanning_and_Milling_in_the_Tradtitional_Studio.mp3

More photographs to come

The Art and Technology Podcast listen from the Digital Sculpting.net website or Subscribe to the podcast in itunes

If you are reading this blog post from facebook and do not see the videos and or photographs visit https://creativesculpture.com/blog

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Our New Book Is On The Stands!

I’m thrilled to report that the new Mudbox book is available!

Digital sculpting with Mudbox book
Our new book! So exciting.

I am coauthor on this book with my husband Mike de la Flor. We found out the book was in the hands of buyers this morning when someone went to the new website at DigitalSculpting.net and asked for the support files.  We have been scrambling to put the site together. It is a web community of digital and traditional sculptors.  So thrilling. But quite an undertaking.  I encourage all to join.  The book can be purchased from Amazon.com

Calling artist and those interested in technology and art.

I love the ideas behind Adrian Bowyer and the Rep Rap. Here are two new videos.

https://youtu.be/V22Eg8lIpls

A short one discussing the entire concept behind rep rap.

TAKE NOTE: a rep rap new addition. extruder for ceramic. Oh I must get something in my own studio.

PLEASE NOTE:
I am wanting to write articles and podcast interview about several topics concerning 3d printing and art and technology. Please contact me at bridgette@creativesculpture.com if you have suggestions.

The podcasts, articles and other information will be collected and distributed from a new website that will be going live no later than May 2010. It will be located at digitalsculpture.net.

I have also pitched another book to my publisher about art and technology ( 3d physical artwork such as sculpture etc). I am looking for artists to include in this book as well as those doing research and service bureaus.

WANT YOUR WORK IN A MUDBOX BOOK? Please Pass This On and Twitter, Need Art Quickly

PLEASE REPLY QUICKLY, PASS ON THIS INFORMATION AND POST
We are looking for artwork created in Mudbox for a gallery for our new book. Deadline is this weekend. If you are interested in possibly participating please e mail me directly at Bridgette (the at sign) creativesculpture.com. There is no monetary compensation but we will give you credit in the book. You can use other software in conjunction with this creation as long as Mudbox was used as part of your work flow.

Please contact me by this weekend (March 5-6) and let me know your interest, if you have your work posted on the internet send a link and then I will ask you to send an image via e mail once I check with my coauthor. Then we will send you a release form. WE ARE ON A TIGHT DEADLINE. ALL ARTWORK MUST BE IN ALONG WITH RELEASE FORMS BY TUESDAY the 9th of March. Thanks in advance for your interest.

What? Why Are You Doing That?

Lately I have not posted much of my own creative work on this blog. Some may wonder why. I have but two answers, graduate work and writing a book. Either, by themselves would be a daunting but with this MFAIA Master of Fine Arts in Interdisciplinary Art I can work my research and the book writing into my degree plan.

Many have asked me, “Why would a master sculptor need a Masters Degree?” It is very simple, believe it or not I have been turned down to teach sculpting at the college level because of this lack of paperwork. Do I plan to teach? I’m not sure, but as I enter this stage of my life I thought it would be good to have this document. (Though, I often think that in the future I will probably be paying off my graduate school loans with my social security income.)

My focus in my graduate studies is two fold. Sculpting of course, but here is the clincher, because I was already considered a master sculptor they frowned on me entering the program to study sculpture. That is good because frankly doing that for 3 years might make me puke. (This is a terminal degree that is why it is 3 years.) However, to teach at a college level I must have 15 hours of study, minimum in the area I want to teach. There is a catch 22.

So I put a twist of interest to my degree study in sculpture. The basic premise of one half of my study is “Bridging the gab between new technology and the traditional studio.” That is why I am focusing on digital sculpting, scanning, printing, milling as it pertains to my craft. It began with this article (pdf) that I wrote for Sculpture Review a few years back. The study is fascinating and I believe it will affect my future artwork, though I am still doing traditional portrait and life-size commissions and love doing so. I’ll just utilize these processes to incorporate them in my study and workflow!

Besides looking at the technology and the different aspects of it. I seem to be drawn to individuals who are using data to create artwork. The data depicts what the art will look like. This can be seen in weaving of Nathalie Miebach. Or as simple as David Beck using a GPS system and digital printing to print out a sort of portrait of his friends. I really enjoyed listening to the videos of (MOMA )Museum of Modern Art’s exhibit Design and the Elastic Mind. It was validating when I heard Curator Paola Antonelli discusses the importance of 3Drapid prototype printing. She states, “The most interesting and most important technological innovations in the field of design and the field of manufacturing is 3Dprinting.” I know my study is going in the right direction. I will try to bring these videos to my blog.

This new direction was so not me. To turn my head from figurative realism even for a moment to consider other things is not something I am used to or have ever been drawn to. But there is something about the seeing information visually. Even those in science are saying now that they can print out molecular items they can now see how they relate to each other in ways that were never apparent. Perhaps it is that somehow I feel there is something hidden, a secret that is under the data that can only be known when it is a visual, when it is made as art.

Another artist that I really like is Robert Lazzarini. Remember when you look at these they are not skewed photographs but are actual sculptures created, and often digitally printed in this skewed manner. They must be something to see in person. All of this work is different than the figurative work that I have studied in the past, but that is what school is supposed to do, stretch you, challenge you, cause you to think past what you would normally consider.

Oh yes, there is a second area of my graduate study. It is writing. As you can tell from past articles, columns and books— I like to write. I enjoy writing about art, creativity and other subjects and am presently working on a Mudbox book. I’m thrilled to see my name at Amazon, even though we are not quite done with the book. I stumbled upon the Amazon information when I was trying to do my research, to be honest this area of study is so new that there is little out there about it. But the book that seemed to have everything that I was trying to study- lead me to my own book on Amazon. Mudbox is a program that allows you to sculpt in the computer. I have enjoyed my research and studies and will continue to do so. I feel it is opening up new doors of opportunities as well as enlightenment and inspiration and I enjoy sharing some of my research on this blog.

Learning New Information To Share With Others

I have been very busy working on the Mudbox book. I have also pitched a second book all on my graduate studies of 3D digital printing, milling and scanning as it pertains to the traditional art studio. I’ll let you know as soon as the publisher bites. Meanwhile it is on to finishing the Mudbox book and continuing my studies and research. I have found some great videos on a wonderful site called Guerilla CG. I would highly recommend it.

Since I am now working on retopologizing and writing about that huge word. This video was important to me. As you will learn, quads are better than triangles when it comes to sculpting or animating. So I am learning how to take my artwork that is scanned and retopologize it so that I can change it in Mudbox and then print it out. I have an article about the scanning process that should be coming out soon on my Best of Artists and Artisan’s Sculpture column. I’ll be sure to put the link here when it comes out. Now back to research.