I was so honored to be asked to be the keynote speaker at the Texas Art Educators Conference (TAEA) in Moody Gardens, Galveston, Texas. My goal was to show others how art can and should be integrated into science, technology engineering, art, and math. Just before the lecture, I added a slide about my lecture at the 150th-anniversary celebration of Lewis and Carroll, where I spoke about my Alice in Wonderland sculpture project to be installed in Evelyn’s Park in 2018. In that lecture, I also talked about STEAM education. STEAM education is based on an educational initiative that focuses on STEM. STEM focuses on encouraging students in Science, Technology, Engineering, and Math. These are areas of focus that needed encouragement because there are many jobs needing to be filled, but it is hard to keep students motivated in these disciplines. STEAM adds the Art element. When at the 2015 Lewis Carroll conference someone came up to me and was very upset that I added the A to STEM. The comment startled me. It was the first time I had ever had to defend the “A”.
My motto developed for TAEA was,
“Defend the “A” and go with STEAM!”
In fact, at the book signing, I signed many of my books with that same quote. It was my motto for TAEA 2017, and I’m carrying it forward.
I absolutely loved the group at TAEA. The excitement and positive comments that I received from so many about how I am incorporating STEAM with the Alice In Wonderland Project was encouraging. We are not done. Stay tuned for the virtual tour, and the educational game created from that virtual or augmented reality.
PLEASE if you like the keynote or attended my workshop and have comments I would appreciate it if you could send them to me along with your title and name. By making these public I can procure further engagements and this helps me to defend your “A.”
CONTACT ME If you have any questions or need information please feel free to contact me. I would love to know how teachers are using STEAM.
www.digitalsculpting.net My website on my book and digital technology
www.creativesculpture.com My fine art website.
Finding Alice Sculpture Page on Facebook
COVETED THIMBLE INVITATION WINNER!
During the conference I took names and offered the Coveted Thimble Invitation- this entitles the receiver to bring a friend to have lunch with me at the sculpture. Congratulations to Shane Skinner the TAEA Winner!
RESOURCES AND NOTES FROM THE KEYNOTE
Many of these are listed in the back of the book.
Many of these resources are found in my book 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting, and Milling. For those of you who purchased the book at the conference, Thank you. If you have not purchased it at the show you can find it on Amazon. PLEASE- Amazon reviews matter. You don’t have to purchase the book from Amazon to review. I’d greatly appreciate your reviews.
The book has a corresponding website. It can be found at digital sculpting.net
- SymbioticA is the program at the University of Western Australia that combines scientists and artists. The podcast with Oron Catts on the art called Victimless Leather can be listened to on the book’s website.
- Joris Laarman is the artist that created Dragon Bench
- Bruce Beasley is a pioneer using digital technology in fine art.
- Leanor Caraballo created Object Breast Cancer – an artist’s work make a change in how cancer is researched.
- Robert Lazzarini morphed skull and telephone booth. An artist morphs work digital and recreates it using technology.
- Mary Neubauer creates art with code
- Nathalie Mibach weaves data into art
- Bathsheba Grossman Is another pioneer in 3D printing and make math into art.
- Erwin Hauer with the help of Enrique Rosada– Are recreating the deteriating panels of Erwin’s work created in the 50’s using 3D tech.
- Captured Dimensions- Dallas company that does photogrammetry with a booth and captured my granddaughter.
- 123D Catch- Photogrammetry with your phone. Please be aware of the fine print. They will own your 3D model. When searching for their URL i discovered that they have discontinued all of their free software including catch. This article has some other free options, but I have never tried them.
- Saving Mes Aynak A race against time to save a 5,000-year-old archaeological site in Afghanistan threatened by a Chinese state-owned copper mine. The video can now be seen on Netflix. 3D scanning subject.
- CyArk– Digitally preserving architectural heritage. They have a varied amount of educational material on scanning and 3D.
- Smithsonian 3D has a variety of educational material on 3D scanning artifacts.
- Olivier Van Herbt – 3D printing in ceramic. There are many free resources on how to build your own 3D printer for ceramic.
- Synappsys Digital Services– CNC ( Computer Numerically Controlled Milling.) See the process in the TAE video above.
- Shapeways and i.materailise These are two companies that offering 3D printing from files in a variety of materials.. They also list some free software to get one started on creating. ( Check the book for the different software to fix files for 3D Printing. )
- TXRX Makerspace in Houston is offers 3D Printers for Houston schools to purchase with a trade in program if they break.
- Smart Geometrics came in and scanned the sculpture “Move One Place On” to reduce it down. They will be back in the park to scan the entire area to create a virtual or augmented reality. I’m still looking for a gaming company to take that and make it into an educational resource.
- Utah Teapot. This is the tea pot that the Mad Hatter holds. Want to see a video about this famous tea pot and what it has to do with 3D technology?
RESOURCES FROM MY WORKSHOP- Please follow this link
OTHER RESOURCES- Alice In Wonderland
- Free printable of the Wonderland Detective Book. Use this with students to help find the 150 hidden items in the sculpture. I will be creating a series of YouTube videos to help teachers.
- Free printable of dodecahedron and a triangle with Alice in Wonderland images and sayings. Use this in conjunction with the books Alice in Wonderland or Through the Looking Glass. This also helps to open up a conversation about the math and geometry behind 3D Technology.
FREE OR INEXPENSIVE GEMS HAT ENCOURAGE INDIVIDUALS TO PLAY WITH MATH
- Knot Plot Helps to visualize knots http://www.knotplot.com
- Surface Evolver Visualizes minimal surfaces http://www.susqu.edu/brakke/evolver/evolver.html
- TopMod A topological mesh modeler http://www.viz.tamu.edu/faculty/ergun/research/topology
- SeifertView Visualization of Seifert Surfaces http://www.win.tue.nl/~vanwijk/seifertview/
- Excellent tutorials on geometry and computation http://www.christopherwhitelaw.us/?p=567
- Blender Free- open source 3D Modeling, animating and much more http://www.blender.org
- Sculptris Free http://pixologic.com/sculptris Hard surface and organic.
- Daz Studio 3D Posing program- Free http://www.daz3d.com
OTHER FUN STUFF
- JWEEL Free browser based jewelry design program https://www.jweel.com/en/
- Learn Code for Art Processing 2 http://processing.org/
- Kids learn to create with code https://www.tynker.com/
- Provides the leading curriculum for K-12 computer science https://code.org/
I am thrilled to be chosen as the keynote speaker for the Texas Art Education Association conference to be held November 2017 at Moody Gardens Galveston.
Throughout my career as an artist and a writer it is as important to me to share information and create a learning experience through the creation of my art as it is for me to create the art itself. At the 56th annual conference I will be speaking about the educational initiative title STEAM. I’ll share how others have used , Science, Technology, Engineering Art and Math in an interdisciplinary learning experience and how I have done that in my own studio.
Of course the Alice in Wonderland project title “Move One Place On” has the STEAM education in spades.
I’m delighted to be presenting and can’t wait for November.
For the last 3 years I have been asked to participate in encouraging young girls in math and science through a program called Expanding your Horizons in Math and Science. Of course my rusty right arm Allison Faith Gonzalez has always come with me. Together we try to explore STEAM. We talk to the girls about Science, Technology Engineering, Art and Math . Most people focus on STEM, but to me the Art component is very important.
What is an artist doing at a conference where pilots, biologists, engineers, and the others that are presenting? Well, you know if you have read my book 3D Technology In Fine Art and Craft, Exploring 3D Printing, Scanning, Sculpting and Milling that we work with math, and technology in the creation of my art.
I love the dinners that the Association of University Women, (AAUW) the organizers of this event, put on for the presenters. I was also glad to have a new intern with me Gabriel Martinez.
It was a fine time tonight. I’ll have to post more about our presentation titled Adventures Down the Rabbit Hole: Match Technology, Art and Alice in Wonderland, but that will come after we do present. For now, I’m just basking in the wonderful meal and wonderful people of (AAUW) and our exciting things we will doing. So glad to take this journey with Allison and now Gabby, a new intern. Let’s go inspire.
Here is what we did last year, talking to the girls about the math of Lewis CArroll and the technology we use with 3d Printing, 3D scanning, and 3D milling. The girls have to have a hands on activity so we created these coolDodecahedron. Links provided in the post.
The year before that we did 3D scans of the girls hands and feet using a program called 123D Catch. They also got to see a wonderful video from Coco, a girl their age who built a 3D printer. Here is a video that I created about our first year.
Today I created my first virtual book signing, thanks to an old friend. How was this done? Well they contacted me and asked me to sell them a signed copy of my new book “3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling.”
I was delighted, and wondered if other family, friends and those in the arts might like one. You can, of course, purchase a copy from Amazon, but it won’t be signed by me, and if that matters to you then I would really like to accommodate you. I have made up this Pay Pal button for your convenience. Let’s see how this works.
Click on the image and let me know how you would like me to sign the book. The price includes shipping and handling and is about the same price as purchasing 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling on Amazon. $45 including signature and shipping. The book is 44.95$ on Amazon. Do go to Amazon and see all of the wonderful 5 star reviews. And you don’t have to purchase a book from Amazon to review it. Amazon reviews matter and I would appreciate your review.
I would love to combine this sort of thing with an online lecture. Anyone interested? Let’s talk.
Last week I returned to my hometown in Western New York, searching for familiarities of crunchy colored leaves, chestnuts, and savoring tastes of Concord grapes. Amid the streets and on the deep porches I hear voices of childhood that fill my heart.
I feel sorry for those who can’t “go home” and experience this. One can return home many times, but returning to your high school as a featured presenter gave me that curious feeling that Alice must have had as she jumped down the rabbit hole.
Someone commented on a picture that I snapped and posted of the halls of Kenmore West High School, “Looks like a scene from Alice in Wonderland.” This comment seems very fitting as at this point in my career as an artist, for my reputation is growing with Alice.
I have been commissioned to create a monumental sculpture of Alice In Wonderlands Mad Hatter Tea Party. It has been a milestone few months as articles are coming out of Italy about my project, and I’m receiving emails from Prague and China, and last week an article was printed in French. If jumping down that rabbit hole was not exciting enough, my first solo book 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling came out just days before my visit. While in Buffalo, I discovered my book has been a number one new release on Amazon over the last few months in a few different categories.
I use much of the same technology that I wrote about in the book to creating Alice and her friends. In fact, I’m pushing the use of those technologies to new heights as I plan on making this Alice project my next book project.
I didn’t want just to visit Kenmore West. My hopes were to inspire the students. My career and life are typically interdisciplinary. I am a sculptor but, as I describe in my book, the technology that I use, is used also by many different areas such as science, architecture, engineering, industrial design and more. It is interesting, I would not consider myself a “math” person, but indirectly I work with math every day in the underlying geometry of my work. I knew my lecture would be cross-disciplinary. 3d Technology does that. Also, the sculpture is the art component and with Alice, the lecture even includes a twist of literature. I desire to promote these interdisciplinary studies in education. I was glad to see that Superintendent is Dawn Mirand could see these possibilities.
I also had ulterior motives in my return to Ken West. I have had such great milestones in my life. There have been terrific accomplishments, from sculpting entertainers like B. B. King to being commissioned to create a sculpture of Neil Armstrong for Russia. I graduated with one of the first MFA degrees that incorporated digital technology in Fine art. I have been contributing author on several books, the co-author on Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists
and now flying solo with 3D Technology In Fine Art and Craft, and have four new books including a novel the works. I have spoken at large prestigious conferences in technology and education, but the one life accomplishment I cannot claim is that I never graduated from Kenmore West. One day I will use the details of that part of my life in a young adult novel. But for reasons beyond my control, I left Ken West in 10th grade, a high school drop out, and cannot “officially” call it “my home.” Though, as of this trip, I am adopting it as my own. I shared a smidgen of that story with the kids, including how the adults at Ken West were stellar in their help in that very difficult part of my life. I figure students are talked at enough in school, I hope that my story can somehow give them courage and fortitude in their difficulties. I wish I could have focused more on options, and opportunities- in my lecture instead of just talking about technology but that is a different lecture entirely.
In my life as a professional, I embrace helping others to follow their passion and look for ways to help. A motivational speaker for those in the arts, taking on interns and apprentices and recently creating a long distance mentoring program for students are a few of the ways I satisfy that desire to help. It seemed only fitting that I create a special opportunity for some of the students of Kenmore West. This is how Dave Rigolski, my host and the art and technology teacher at Kenmore West and I accomplished that.
In the scene of the Hatter’s tea party, I will need tea cups. I had planned on 3d scanning my grandmother’s tea ups, 3D printing them, enhancing the cups if necessary and using them in the scene. Mr. Rigolski’s class is working with 3D sculpting and 3D printing. I sent him a digital file of a teacup with the challenge to the students to help me recreate the cup to put in the bronze sculpture. Three students seem to have taken on the challenge. I’m happy to say they are all young women. I’m very passionate and supportive of tech girls!
I was thrilled that the maker space Buffalo Lab in The Foundry sent Rob Peters to assist the school with the 3D files. This entire project is a true collaboration.
I’ll be talking more about the students progress in up and coming posts and on also on the finding Alice’s sculpture Facebook page where I am documenting the project. .
If my visit was not exciting enough, another important element for me in this engagement was the book dedication.
My book dedication states:
I would like to dedicate this book to those many pioneers who have gone before me and encouraged individuals to merge traditional and digital technologies to create incredible fine artwork.
I’d also like to dedicate this book to Mike de la Flor, who said,
“Maybe you should look at digital sculpting.”
To Debbie Lloyd, who is one of my favorite art teachers. And to all of
the art teachers who spend countless hours sharing their passion and being advocates for learners, especially those who break new ground with new tools and techniques.
Debbie Lloyd was my art teacher at Kenmore West, she went on to be one of my closest friends, and we still see each other upon my returns to Buffalo. She was also one of those stellar individuals that helped me through that difficult time. I was so proud to present her with the book at the lecture. She had no idea. I only cried one tear or two maybe, but I held it together.
I also donated a book to the library of Kenmore West, I also donated a book to the Kenmore Library as well as the North Tonawanda Library. To my delight, the Albright-Knox where I first was exposed to art as a child also received my book in their collection.
After the lecture, some of the students examined the 3D prints that I brought to show. I visited them in their computer lab and saw their excitement over learning Mudbox.
It was a delightful and incredible experience with Ken West. I do hope there are other opportunities to help in the future.
From my lecture at Penn State to my visit with Kenmore West and Buffalo Lab it was an exciting and rewarding journey to the North. I can’t wait to see the final tea cup from a Kenmore west student and place it in the scene.
My hope is that one day one of my bronzes will be in my home town, until that time, I hope my books and visit inspire others, and I’ll be looking for other ways to share.
Thanks also to:
Kenmore West Art Teachers Amy Veltri, Patti Wallace and Darryl Swanson for introducing themselves and their students. Keep up the good work! The book is also dedicated to you.
A recent article from the Ken Ton Bee
If you want to see what the Alice project is all about, check out this video.
I’m headed up to the north next week. Won’t you join me?
Monday Sept 28. 7:00 p.m. I’m scheduled to speak at PennState Behrend, and I am delighted to share my new book 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling. It was a number 1 new release on Amazon. I’m also thrilled to be talking about the new Alice in Wonderland Project that is getting so much attention from around the world.
Wed Sept 30. 8:00 a.m. I’ll be headed to my home town of Buffalo New York and not only speaking to my high school, but the kids are helping me with one of the tea cups that will be made into a bronze and placed on the table of the monumental sculpture of the Mad Hatter Tea Party that I am creating. They will be using 3D technology and 3D printing to achieve this. I’m delighted to have this participation and make this art into a learning experience. Here is a press release for the Buffalo Trip.
Thursday Sept 31. 7:00 p.m. I wanted to have a place in Buffalo to present to the grown ups. On Thursday I’ll be at the maker space called Buffalo Lab 7-9 298 Northampton St, Buffalo NY 14208 inside The Foundry. How fun to have a book signing and a special lecture in my home town.
Please help me pass the word by posting this to your Facebook and other social media accounts
Yesterday I spoke to a group of 12-14 year old girls at a conference called Expanding Your Horizons in Science and Math. So, why is an artist speaking at this type of conference? Well, as many of you know, we now use many technological tools, such as 3D sculpting, 3D Scanning, 3D printing and CNC milling in my studio. Studying the interaction of technology in the traditional sculpting studio was the focus of my graduate work a few years back. I have been writing on it since 2007, and I am now finishing up a book titled 3D Technology in Fine Art and Craft.
While I was at 3D Printing World Expo speaking I was introduced to a girl who was showing a poster at the conference. Coco told about how she was given a 3D printing kit and put it together documenting her experience. I suppose Coco, reminds me of myself. At 12, I was asked to participate in a conference and had my first speaking engagement. I had no idea what “speaking” meant, other than what I did in every day life. “Just tell your story.” Someone said. Well, I have always been good at that. The most profound thing for me was when a young girl came up to me and said, “ Thank you, I know if you could make it through that difficult experience, I can also do it.” I was hooked, I was giving someone hope and inspiring someone. With my many achievements in life, inspiring and giving hope is what I consider my highest calling. You see, I was not speaking about technology all those years ago. I was telling my story about growing up with a mom who was an alcoholic and was, at the time, recovering from this horrible addiction. I spoke about the dynamics of a family suffering from addiction and what I have learned about myself in the process. The story was heart breaking, but it must have been hopeful. Today, I have no idea who that other young girl was that said those words to me so long ago, but it is the reason why I love public speaking.
Don’t wait to grow up. Be a tech girl now!
When I see Coco, I see a young lady with a spirit, drive, and fortitude. I see someone who is willing to put her story out there. It may not be a story about surviving addiction, but it is just as important. It is empowering. It is saying to young girls, as I said in my lecture at Expanding Your Horizons, “You don’t have to wait to grow up to discover, and explore these things that inspire you; you can do them now. And if you do, you will have an advantage over those who wait.” I wish young people could understand the advantages that they can have, just because they are kids and doing “special” things. For example, a 13 year old writing a good novel will certainly have an advantage at getting published, because well.. they are 13 and doing this profound thing. If that same 13 year old waited until they were, 21 then they are grouped with the rest of the 21 year olds. There is no harm in standing out. You can tell your story and inspire others.
I wanted to videotape Coco so that the girls could see, first hand, that I didn’t make her up. Who knows if Coco and I inspired just one young girl to push herself a bit more. Maybe, by our appearance and encouragement, we gave them “permission” to be all they could be. Maybe one girl will go on to invent something important, but more importantly we may have given her the opportunity to have a more fulfilling life and purpose.
Thanks Coco for being… you. Thanks for sharing with me and for giving me permission to share with the girls. If ever you need a mentor or someone to look up to, I would be honored to help. Keep doing what you are doing.
If you would like to know more about Coco, check out her blog. Yes, this young lady has a blog, and she reviews products. Hey, tech companies, you really should send Coco things for her to review. ( Coco, offer your services for this. Lets talk about this further.)
I’m going to add my list of resources that I passed out to the girls at Expanding Your Horizons. Free software, and other such things are important for anyone wanting to explore and needing to do so without a paycheck.
Sculptor Bridgette Mongeon www.creativesculpture.com
Bridgette Mongeon’s Books
Digital Sculpting With Mudbox: Essential Tools and Techniques for Artists.
3D Technology in Fine Art and Craft– Coming 2014/2015
Coco- Very Happy Robot http://www.veryhappyrobot.com/about
Free sculpting software
Where can I get something 3D printed? These websites let you 3D print, also check these web sites for programs.
Shapeways http://www.shapeways.com/ – look at their Make + Sell tab for easy free creator apps.
i.materailse http://i.materialise.com/ – look at the creations corner tab for free apps
Free poser software
Where to learn about 3D printing, scanning etc.
Brooklyn, NY – June 11 2012 – In an historic move, the Metropolitan Museum of Art and creation technology pioneer MakerBot have joined forces to make statues, sculptures, and other three dimensional artworks from the museum’s collection available for anyone in the world to access virtually on Thingiverse.com and physically recreate with The Replicator™ – MakerBot’s third-generation 3D Printer for the home.
A select group of artists, hackers, and educators from the vast MakerBot Community traveled thousands of miles to attend the inaugural two-day ‘hackathon’ on June 1st, 2012. The group toured the galleries of New York’s landmark museum to “3D Capture” works of art using basic cameras and the latest 3D software, creating the foundation for a wholly new kind of public archive.
From Helsinki to Tokyo to Fort Worth, ‘citizens’ of Thingiverse are getting their hands on historic works of art by downloading them from Thingiverse, a MakerBot community website where anyone can share and discover things that can be materialized – as if by magic – using a household 3D Printer like The Replicator™.
In the spirit of the Museum’s commitment to share its collection with the public, those who have not yet visited the galleries will now be able to examine artwork digitally or ‘in person’ by reproducing the artwork on a MakerBot. Teachers can bring history straight into the classroom. Artists can modify, remix and re-imagine classics once set in stone.
The Met MakerBot Hackathon is only the first chapter in MakerBot’s effort to bring art back to life. The company has issued a challenge to its community: Capture Your Town! In the coming months, regular people all around the world will use the same simple process and freely available tools to ‘capture’ artwork, buildings, people, and things in 3D and share them in the Thingiverse.
Bre Pettis, CEO and Co-Founder at MakerBot as well as Hackathon participant, will discuss this ‘epic’ movement during an upcoming MakerBot community meeting at the Met.
Participants included Tom Burtonwood, Tony Buser, Colette Robbins, Michael Curry, Tom Cushwa, Noah Feehan, Ana Marva Fernandez, Adam Fontenault, Anney Fresh, Micah Ganske, Jason Schapiro, Rebecca Hillegass, Jackie Terrassa, Matthew Griffin, Erol Gunduz, Kacie Hultgren, Sean Justice, Miles Lightwood, Liz Arum, Jason Bakutis, Mike Battaglia, John Briscella, Svetlana Blum-Briscella, Jonathan Monaghan, Daniel James Moore, David Neff, Keith Ozar, Marius Watz, Catarina Mota, Todd Blatt, Dustyn Roberts, Jonathan Dehan, Don Undeen, and Bre Pettis.
- Bridgette Mongeon-Sculptor, Writer and Speaker
Bridgette Mongeon is a sculptor, writer, illustrator and educator as well as a public speaker.
Her blog can be found at https://creativesculpture.com.
She is also the owner and creator of the God’s Word Collectible Sculpture series
Listen to the Art and Technology Podcast
Art and Science are being merged in many different ways. It was not long ago that I interviewed Oron Catts from The University of Western Australia. In an online podcast. we talked about how they are combining artists and scientists in a collaborative research laboratory.
The Museum of Modern Art (MOMA) began to see the importance of this marriage of art and science as they presented the exhibit Design and the Elastic Mind.
As their website states, “Design and the Elastic Mind explores the reciprocal relationship between science and design in the contemporary world by bringing together design objects and concepts that marry the most advanced scientific research with attentive consideration of human limitations, habits, and aspirations. The exhibition highlights designers’ ability to grasp momentous changes in technology, science, and history—changes that demand or reflect major adjustments in human behavior—and translate them into objects that people can actually understand and use. This Web site presents over three hundred of these works, including fifty projects that are not featured in the gallery exhibition.”
And now biologist are working with animation to create what is known as a new field of molecular animation. As expressed in this new York Times article, Where Cineman and Biology Meet
Inside the New World of Molecular Animation
Now, wouldn’t it be fascinating if Harvard developed a program that would combine animators with biologists as The University of Western Australia has done with science and artists? Some biologists, like Dr. Iwasa, with a grant from the National Science Foundation, traveled to California to learn animation along side those hoping to enter Pixologic. Dr. Iwasa wanted the knowledge of the animation tools to depict biological information not to animate Woody!
My intrigue with this meeting of science and animation stems from my husband Mike delaflor, a medical illustrator. Mike’s desire is to make science more accessible and understandable. He is thrilled about the idea of this new field and would like to be a part of it.
I think it’s a gold rush right now. Because a lot of the things that we have shown, have never been shown.Robert Lue, Ph.D. Professor of Molecular and Cellular Biology Harvard University.
The posted movie “The Animators of Life” talk about this new and enticing field. We will be watching closely. So Harvard, open this relationship further and encourage this marriage of animators and biologists as The University of Australia did with science and art. By the way, bring on medical Illustrator Mike de la Flor.
Bridgette Mongeon is a sculptor, writer and educator as well as a public speaker.
Her blog can be found at https://creativesculpture.com.
She is also the owner and creator of the God’s Word Collectible Sculpture series
Listen to The Creative Christian Podcast or the Inspiration/Generation Podcast Click on Podcast Host Bios for a list of all podcasts.
Listen to the Art and Technology Podcast
An Interview With Dan Gustafson Next Engine Scanner and Traditional Sculptor Mark Byrd
Art and Technology 0006
LISTEN NOW from your browser
Using digital technology such as scanning and milling in the traditional art studio is what I refer to as Tra-digi art. Dan Gustafson of the NextEngine Scanner and Traditional Sculptor Mark Byrd spend time with me talking about using the NextEngine scanner in the creating of life size traditional bronze sculptures. What are the advantages of using the scanner? What are the pitfalls to watch out for when incorporating this technology in your own studio?
Some of these concepts of digital scanning and printing were featured in chapter 7 of the Mudbox book.
* Listen to the podcast from our podcast player on the nav bar at Digital Sculpting.net
* The direct link to this podcast segment- should you want to put it on your website or blog http://media.libsyn.com/media/artandtechnology/Art_Technology_006_Scanning_and_Milling_in_the_Tradtitional_Studio.mp3
More photographs to come
If you are reading this blog post from facebook and do not see the videos and or photographs visit https://creativesculpture.com/blog